Wednesday, 13 November 2013

Start Prototype Level

The first step in creating my environment was to create a prototype level in UDK. I began by building the three rooms I would be needing to a rough size that I wanted using the standard UDK brush. Once I had the rooms laid out I then moved onto creating simple boxes to represent where objects would be placed within the level.

The Pantry
The Bedroom
The Kitchen
The Study/Laboratory

No comments:

Post a Comment